REVEALING THE KUDAN AR ENGINE

The most Robust, Diverse and Intuitive SDK available for professional Augmented Reality developers today


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OUR TECHNOLOGY AR ENGINE

Since 2011 Kudan have been recognised as pioneers in the development of Augmented Reality. Our recently released Kudan AR Engine allows advanced AR to be added to your iOS or Android app.

Our engine allows developers to easily integrate this capability into their own apps in order to position digital content within the real world.

Developers using our SDK require no knowledge of complex computer vision algorithms or augmented reality. Development can be carried out in the native iOS and Android IDEs using Objective-C and Java.

No other AR software available today has:
- Robust markerless tracking
- The capability to store hundreds of markers locally on device
- Data connection-less AR
- Such high quality rendering.

TECHNICAL FEATURES

Tracking

  • Robust detection
  • Powerful tracking
  • Instant initialisation
  • Localised compression
  • Flexible configurations

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Rendering

Rendering

  • HD video playback
  • 3D model rendering
  • Real object occlusion
  • Camera texture effects
  • Ambient lighting simulation

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Development

  • Objective-C and Java APIs
  • Streamlined development process
  • Integrated rendering engine
  • Advanced content management
  • Small size signature files

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Introducing: SLAM


SLAM is Kudan’s technology that allows Augmented Reality content to appear on any surface. The necessity to print or find an image that can trigger an AR experience can, at best, be seen as a barrier to entry and even an AR industry-wide UX failure.

Kudan are the first company to solve this problem, allowing for AR experience to be enjoyed anywhere, anytime. Our algorithm tracks planar surfaces whilst creating a point cloud, requiring only a very few unique features to anchor the AR content.

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